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[see also the Windowsor the GNU/Linux versions]

Homebrew: On the newer Macbooks with the Apple M1 processor, look for g in /opt/homebrew/Cellar/gcc instead of /usr/local/Cellar/gcc. The free and open-source GNU Compiler Collection (GCC) supports among others Linux, Solaris, AIX, MacOSX, Windows, FreeBSD, NetBSD, OpenBSD, DragonFly BSD, HPUX, RTEMS, for architectures such as x8664, PowerPC, ARM, and many more. Code offloading to NVIDIA GPUs (nvptx) and the AMD Radeon (GCN) GPUs Fiji and Vega is supported on Linux. The Gnu C compiler is called 'gcc'. These tools exist for a huge variety of platforms, by the way, including Macs, PCs running Windows, Linux, Sun OS, and all kinds of other platforms. The intent is that the code you write on one platform can compile on others with relatively few modifications. Use a pre-compiled binary specifically for OS X 10.9.x Mavericks: → gcc-4.9. Compiled using source code from the GNU servers. This contains current versions (4.7 is the stable release) of gfortran (free, open source, GNU Fortran 95 compiler), gcc (GNU C) and g (GNU C) compilers that can perform auto-vectorization (i.e. Use of the legacy GCC 2.95.2-based toolchain is strongly discouraged unless you have to maintain compatibility with OS X version 10.1. If you run into a problem that looks like a compiler bug, try using a different version of GCC. Installing G on a Mac. This section is intended to get you quickly started with C programming on your Mac.

Please note: The D Programming Language version 1 is discontinued effective December 31, 2012.

For the latest language development, see: dlang.org

There is now no support for GCC versions older than 4.7.0, and the new license is GPL version 3.

For the latest compiler development, see: gdcproject.org

Project page: http://sourceforge.net/projects/gdcmac/

D is a general purpose systems and applications programming language.

The D programming language is a higher level language than C++, but retains the ability towrite high performance code and interface directly with the operatingsystem API's and with hardware. D is not a scripting language, nor an interpreted language.

The Digital Mars D Compiler (DMD), is also available for various systems

DMD by Digital Mars, see http://www.digitalmars.com/d/1.0/

The official D 'reference' compiler, DMD, is based on the same back-end as the Digital Mars C/C++ compiler for Windows.The GDC compiler was made by adapting the DMD frontend source code, to work with the regular GCC backend.

The GCC D Compiler (GDC) is based on the GNU Compiler Collection (GCC)

GDC by David Friedman, see http://dgcc.sourceforge.net/

You can run programs created with GDC on any Mac OS X machine (no special run-time libraries required)It is also possible to link with programs created by the Apple versions of the GCC C Compiler (gcc) and the GCC C++ Compiler (g++).

Current Release

Note: The packages have issues with later OS X versions,as they were built originally for Tiger and Leopard.

Download GDC r229 for MinGW, based on DMD 1.030 and released in June 2008:

GDC r229 for Leopard (Mac OS X 10.5) based on Apple GCC 4.2 (5465) - 15.1 MB

GDC r229 for Tiger (Mac OS X 10.4) based on MinGW GCC 4.0 (5363) - 12.6 MB

You need to have regular Xcode Tools already installed, in order to use this GDC package.See also GDC with Xcode for how to use the Xcode IDE with D language.Or do you need some additional help, Getting Started with GDC ?If you don't like Installers, tarballs (and source code) are available too

Previous Release

Download GDC 0.24 for Mac OS X, based on DMD 1.020 and released on Aug 22 2007:

Universal:
GDC 0.24 for Tiger (Xcode Tools 2.4) based on Apple GCC 4.0, 11.0 MB
Apple 'Universal' GCC build 5363, gdc-4.0 that allows building on and for both Intel and PowerPC.
GDB-D 0.2 for Tiger (Xcode Tools 2.4) based on Apple GDB 6.3, 4.6 MB
Apple 'Universal' GDB build 563, gdb that allows debugging D programs on both Intel and PowerPC.

Xcode Support:
Xcode Plugin (Xcode 2.x) - see the new plugin at D for Xcode
For Xcode 1.x, use some custom build rules or commandline gdc/gdb in Terminal

Syntax Coloring:
d-textwrangler-lm.zip (TextWrangler) - 1 KB
Simple codeless syntax coloring language module for TextWrangler and BBEdit

Software License

GDC is Free Software, released under the GNU General Public License (GPL)

Free Software grants you four basic freedoms: (see also the License Agreement)

  • Freedom to use the program, for any purpose.
  • Freedom to study how the program works and to adapt it to your needs (source code access).
  • Freedom to copy and distribute (you can help your neighbour).
  • Freedom to improve the program and make the enhancements available so all the community benefits.

ROSE: an open source compiler framework to generate source-to-source analyzers and translators for C/C and Fortran, developed at Lawrence Livermore National Laboratory MILEPOST GCC: interactive plugin-based open-source research compiler that combines the strength of GCC and the flexibility of the common Interactive Compilation Interface that. Apple doesn't bundle a compiler with the base installation of Mac OS, so you're trying to build a compiler without a compiler. Furthermore, I'm not even sure if GCC's standard libraries properly support Mac OS ever since Apple dropped them. Getting Xcode really is the way to go here, even if it's bulky.-Albatross.

If you're like me, you find working on the provided Ubuntu VM to be tortuous and inefficient. It's such a shame to be running an operating system with all of the tools to you need to compile and run simple toy C programs but being forced to use a clunky virtual machine without all your favourite software. Here's what I do to ease the pain.

Mac OS X

This guide was tested on Mac OS X 10.10 Yosemite, but should also work on any version of OS X that Homebrew supports. It should work just fine on Mavericks, plus you get access to valgrind. (valgrind hasn't been ported to 10.10 yet, but it does work on 10.9)

gcc on OS X

By default, if you have Xcode installed, typing gcc into Terminal.app links to the llvm/clang compiler. Although clang is a great, modern compiler it isn't what's specified by the professor and could potentially lead to incompatible code (and lost marks). To avoid this, we can install and run the same (*a slightly newer) version of gcc natively on our Macs.

Homebrew

If you don't already have Homebrew installed, go ahead and do that now. For those of you familiar with Linux package managers, Homebrew is essentially Aptitude (apt-get) for OS X.

Mac

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From brew.sh: Office for mac 2011 download.

The installer will guide you through installing any missing dependencies you may have. (Commonly Xcode tools)

Once Homebrew is installed,brew install gcc

And that's pretty much it. But you have to watch out; gcc is actually just clang plus some extra libraries, you need to run gcc-4.9 instead.

Notice how gcc -v spits out something like

Which, clearly, isn't what we want. Notice the slight difference between clang -v and gcc -v.

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Whereas gcc-4.9 -v should show something like

Note: if gcc-4.9 isn't being found, try opening a new shell. The $PATH sources need to be refreshed.

It's probably a bad idea to alias gcc to gcc-4.9 because some programs (Homebrew included) may expect clang. Instead, I suggest using Makefiles to easily specify your compiler.

ALWAYS test your code in the provided VM before submitting! You have been warned.

Using llvm/clang

Another option is just to use what's included with your system. llvm/clang is a very capable, modern compiler and can, for the most part, compile the exact same code that works in gcc, at least in the scope of COMP 2401.

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Caveats

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gcc (clang) appears to compile everything as C++ code, so you'll probably get some weird warnings that you otherwise wouldn't have seen. Fortunately, I've found that fixing things for clang tends to keep gcc-4.9 happy.